I have officially started the long and arduous process of compiling Coal Republic this week. I opted to start with the last major sequence in the film for a few reasons. The primary reason is because it is to be the longest and most complicated in the film. It is a battle scene so complicated I drew on it every day from November to June, and still have some filler bits of drawing to do. The bulk of this drawing was divided into a large number of fast and lose death scenes. These range in complexity from 6 cel clips with frame 1 animated as a still for 3 to 6 games then a fast death, to complicated death sequences made of 50 or so drawings. The fast and lose nature of this sequence also allows me to experiment more as the rapid succession of clips helps mask errors. The final length of this sequence will also determine how other sequences may be put together later in the film. Work on this is tedious and slower than I would like, but it is less daunting than the drawing part of the film, but more demanding in other ways. I am averaging 3-4 hours a night on it, which is pretty good considering. As long as there is forward motion all is well. I’m getting as much done while on summer break as I can, as returning to a full time work schedule will further restrict my available work time. If I can get this entire war sequence finished by the end of summer I will be managing pretty good, as several of the others can be completed in short order, with the other half combined being about as complicated in total as this sequence alone. Time will tell what progress can be made, but I am optimistic that that goal should be obtainable. I made a YouTube video of the scanning/ enhancing/ coloring part of my process. You can find a link to that video by clicking HERE or copy and paste the URL below.
https://www.youtube.com/watch?v=vEJ98jWFSF4&t=
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Jacob FertigArtist, Educator, Activist, Micronationalist, et al. Archives
November 2019
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